I'm a product / UX designer and digital strategist with a background in graphic narrative, illustration, interaction design, and animation. I love creating immersive, delightful experiences for games across PC, console, and mobile: whether it's designing UI for inventory management or prototyping animations that make the world feel alive. 😎
I bring 9 years of experience building scalable visual systems, branded assets, and product design, alongside 5 years of end-to-end UX design and digital marketing strategy. My background includes work with organizations like The PBS Foundation, UC Colleges, state travel bureaus, nationally touring bands, and multiple arts nonprofits: as well as independent game development projects. Highlights include co-creating a game in just one day that is now featured on the arcade machines at Oakland MADE (Museum of Art & Digital Entertainment), and helping design and polish a game that placed in the top 100 out of 9,000 entries for Enjoyment at the GMTK 2025 Game Jam.
I combine creativity, strategy, and systems thinking to deliver engaging gameplay experiences. My services span end-to-end UX design, game UI, animation, storyboarding, and art direction, with a focus on experience-driven design, prototyping, and pixel-perfect design and interaction systems.
I thrive in collaborative studio environments where cross-disciplinary teamwork is key, but I’m equally comfortable driving a feature from concept to polished handoff independently.
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